A coordinated shot would be cool, but the effect with the turns is close I guess. I'm loving the addition of precision shots for calling shots. I haven't tried that on a downed enemy yet to see if the effect is compounded. I see more and more details and improvements over the beta, I'm absolutely loving this thing. I was afraid there wouldn't be many maps, but I haven't had one repeat yet. The mission types are a little repetitive, but I assume these early campaign missions are more or less training. It engages well from the start. I've pieced together some new mechs already and customized most of the ones I had to begin with.
·Steam:
Raw Kryptonite ·MWO & Elite Dangerous:
Defcon Won ·Meager youtube channel·Intel i5-9600K
·EVGA GTX1070 FTW 8GB
·EVGA CLC 120 Cooler
·16 GB Patriot Memory VIPER 4 3000MHz
·GIGABYTE Z390 AORUS PRO WiFi Mobo
· CORSAIR CARBIDE AIR 540 case
·BenQ BL3200PT monitor