Yes, the raw fps rate is no longer a sufficient barometer either. If your fps averages 60 by spending half its time at 120 and half at zero, that's not good. smile

Stutters, dropped frames, tearing, hitching, there are various issues that don't appear in a given bennchmark but may make a game unplayable for some users. That's why people who say "it has to be 60" make me laugh because in a vacuum that's meaningless. Give me a smooth issue-free low frame rate over a "fast" rate with all that junk in it.

There were some games in the past with the ability to have dynamic details, it would crank it up when the game ran fast and smooth and start lowering it when the game slowed down. This has fallen out of favor, although with most games being lazy console ports the performance is usually fine anyway.



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter