This patch is shared for testing purposes, please do not install it if you not familiar with latest Enemy Engaged mods!

From now DDS textures loading algorithm is changed - no need to flip texture during save. It's recommended to convert all textures to TGA, or flip your DDS images vertically. Currently all textures of the game itself and included mods was converted to TGA (except water), so some old mods that uses DDS textures became incompatible.

You can report about any troubles here, or in the relative threads (links below). Some bugs since 1.15.2 wasn't fixed because of several reasons, but work is still going on.

You can update any mod separately if new releases will be made by their authors. Three different version of water textures available, please check only one of them during installation (default is ver.1152).

As always, you can move here your old Pilot profile and EECH.INI file (just don't forget to change GWUT name in it).

Features of Enemy Engaged 1.16.0

Bug fixes
  • Helicopter overspeed issues
  • Pilot static hand visibility problems in wideview mode
  • Periscope screen has flickering background
  • Helicopters has wrong heading angle relative to HESCO barriers
  • inactive FOV hotkeys
  • dynamics configs compatible problem
  • AH64D MFDs screens problems