I'd like to wish that WOFF fleshes out it's role playing side to give it a more personable feel to the game. Also, to make you feel insignificant to the War's cause and your missions are only a very minor part of the war.

WOFF Role Playing Game (RPG)

1. Squadron Introduction through an interface similar to OFFbase 1.1.1

2. Missions are flown in real time

3. If crash and survive behind enemy lines then automatically exit aircraft through "J" key and run towards NML. Chance of capture is calculated every 5 seconds until you reach your own trenches. When you successfully reach your own trenches, open interface similar to OFFbase to communicate with your base to pick you up.

4. If crash and survive on your side of line then exit aircraft through "J" key and find your way back to base. Option to encounter troops, convoy, or take the train, etc... which will open an interface to allow you to choose if you want to be escorted back to base.

5. Once at base either by landing or through other means, then exit aircraft, convoy, train, etc... through "J" key and you have freedom to enter any building to get chance encounters with squad similar to OFFbase.

Main purpose is to interact with people in your squad, know when someone dies and is sorely missed, get angry at the person who stole your kill or almost collided with you and enter your mission story into your dialy diary.