This may seem silly to some or a great idea to others......

Can we all agree that music is a moving experience?What makes it a moving experience is the work the musician has done to instill a feeling in its listener over the course of a song.When listening to a Rock song that slows down its tempo and causes anticipation and then ramps up to the lead guitar part etc.Would you listen to that song for just a few seconds and then change it?I feel though that in WOFF this is removed and doesn't allow you to experience anything from the constant changing of songs with screens.

The music in WOFF starts to grab you and draw you in and quickly changes to another and then another song dependent on how fast you click thru the screens.Test the immersion yourself by going into campaign screen and then click thru some screens while avoiding Intell/News/Briefings as they will instantly change the music.


TLDR:The wonderful music Matt Milne has created for WOFF is very moving but you need to listen to the whole song and not jump from one to the next with each change of screen.Better to play a single song from game startup all the way to mission start to instill a feeling of sadness,happiness etc dependent on the song.

Last edited by Wolfstriked; 10/16/14 10:29 PM.