Originally Posted By: andqui
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1. Claims should not automatically be "assigned" to the player, if that makes sense. Instead, every debriefing should ask "Do you want to submit a claim", or have somewhere to indicate that you have claims that you would like to make. This should be after every mission, no matter what happened during it or if the game detected a victory by the player or not. The player then fills out his claim for whatever they believed they accomplished during the mission. If the player files a claim but the game did not register a kill, the probability of confirmation is very very low. As it is now, the "claims" page tells you exactly how many kills you really have, when it should really be left up to the player to decide if they scored a kill or not.

2. Claims should not be so specific in the aircraft types. Without labels, it's pretty much impossible to tell if you shot down an Se5a or an Se5a Viper. The claims possible should be based on what it is possible to visually ascertain during combat, such as "one seater", "two seater", "Albatros", "SPAD", "Nieuport", "Pfalz", "Camel", "Se5", "Strutter", etc. Then, after confirmation, the game would sometimes fill in the aircraft type details like it currently does with the pilot name and enemy squadron.

3. You should not be able to see the exact number of bullet hits you have. That is information that would be unavailable to the real pilots. You should be able to see your number of bullets expended, and maybe the ratio of bullets per kill, but not overall hit accuracy...


+1 I really like these suggestions.

#1- I'd also like if the details didn't tell me my actual number. Sometimes I shoot a plane and it crashes but a friend gets the kill, but I'd prefer that show up as a rejected claim for me than knowing exactly how many claim forms to fill out.

#2- I wonder if it really matters to the sim how exact we are. I'd like it to be realistic, but I don't know that pilots were expected to positively identify the difference between a DV and a DVa.

#3- I could do without the accuracy details as well, or have them tied to the workshop setting 'pilot stats'. I thought the "pilot stats" in Workshop covered that, but I have mine set to 'off' and I still see stats I wouldn't expect to know.

Polovski mentioned the many differing opinions... so I wonder if these are things that could be optional?

Last edited by Glubber; 01/20/14 05:28 PM.