1) This is such a small niche market that no amount of graphical improvements will have any significant impact on sales.
2) Those who would be willing to pay for graphical improvements probably own the game already.
So how is such a small company going to afford the effort it takes to make all of these changes UNLESS contracted by a large, wealthy commercial/government customer?

I have to agree with Ssnake: there is no substitute for Steel Beasts Pro if you want to SIMULATE modern armored warfare. If you want to play a shooter game whose focus is graphics and gameplay rather than realism, there are countless options.

If Steel Beasts Pro natively supported interfacing with the ArmaA 2 series in a way that retains its armor simulation model but allows ArmA 2 to provide the infantry modeling, that would be an awesome simulation AND game. What ArmA 2 lacks in realism, it compensates with immersion except for some physics modeling glitches that date back to the original Operation Flashpoint game. I assume that their new helo sim that evolved from the OFP/ArmA series game engine is probably the best helo sim option presently available. Hopefully, it will integrate with the ArmA series so that the high fidelity infantry combat can be mixed with decent helo sim modeling... If the market doesn't collapse, I see a very bright future in professional military grade sims that are being released in tandem as commercial products smile


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