Originally Posted By: C3PO_1
Nice review and sim looks a lot of fun! Some great graphics improvements prove there's life in the old dog yet. Interested to see how the MP performs as this was one of several areas Lead Pursuit invested in heavily for Allied Force. We worked very hard to improve both MP stability with quite a few clients connected and with things like positional updates. I think its strength was demonstrated by the MP campaign servers which ran for days with dozens of clients hopping in and out.

Regardless, this looks like a visual treat and lots of work I can see has gone into the avionics too. That cockpit is gorgeous and looks amazing -- that ICP panel just jumps out at you like real 3D too.

Great job all round.


Wow, C3PO! This update has me crossing paths with all sorts names I haven't heard in years. You should be proud of the stability and playability of AF, especially the tie-in with Hyperlobby. BMS looks and plays awesome. If it works as well in MP I can see that DCS will be collecting some virtual dust on my rig. BTW, C3PO, you won't remember me but I made a nuisance of myself complaining about the "feel" of the Viper in AF. Having never flown an F16 I can't say that BMS is better but it certainly feels much better. Anyway, I'm glad you are still around.