From the review at http://www.SimHQ.com/_technology3/technology_174a.html"

"Second, it appears that the Cougar’s rudder axis cannot be assigned to a DirectX axis in T.A.R.G.E.T. (the toebrake axes, however, are available). For those with existing rudders connected to the Cougar, this feature is necessary to maintain a single controller with stick, throttle, and rudder axes. I have confirmed that the Scripting language (more on that on the next page) is capable of including the Cougar's rudder axis in a virtual controller. This means that the capability exists and the controllers can be programmed in this way, but it can't be done in the current version of the T.A.R.G.E.T. GUI. Thrustmaster has indicated that this feature will be added to the T.A.R.G.E.T. GUI in the next T.A.R.G.E.T. release."

I'm guessing this means we'll still be able to plug the rudder through the Cougar to a USB port and pick up the Rudder and assign as an axis in A:10C? As far as I can tell, there is not Rudder port to USB convertor that will work without the Cougar.

Thanks


Last edited by Eagledeer; 10/23/10 11:44 PM.