Originally Posted By: 777 Studios - Jason
Originally Posted By: =FB=VikS
Originally Posted By: Frankyboy


an important point IMHO to make something like an "online war". an event that is taking place for some months with an updated playerstatistic - like
http://www.vowreloaded.de/
or
http://adw.alkar.net/en/

one has only to keep in his minds that the basic "statistic" programms or the servertool of the second are 3. party developmnets !!
.


one thing - ADW is made by us (GT=Neoqb) but during that time we was an 3rd party team and we had not to make a whole game for it.
One thing - ADW came out almost 4 years (four) after IL2 release, right now - ROF is only 1 year old, and we are still wroking hard to evolve ROF.

PS: when IL2 got first two seater for germans?


LOL. Ah...actual historical facts. Funny how we forget the time-line of IL-2 development.

Jason


But IL2 did ship with a (near) complete Eastern Front AI planestet, cockpits were added later. ROF really lacks different aircraft classes at the moment. Extra AI planes would fill the gaps, add variety and make true historical missions possible.

3 AI planes would really help.

1)An RE8 to cover the 1917-18 time frame for the RAF. ROF really shouldn't have shipped without an AI RE8, the most common RAF obsy plane mid to late WW1.

A couple of early 2 seaters. 1915-16 2 seaters to provide historical opposition for the DH2 and Eindecker, they get monstered by the late war 2 seaters we have.

2)BE2c, obviously, for the RFC.

3)Albatros C for the German side.

I've deliberately chosen 3 aircraft that would be very useful for SP mission building but really wouldn't make fun flyables. Working on campaign mode is great but without different aircraft classes to back it up we'll end up with the same unhistorical scout on scout fights we have now.


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