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Review: Matrox TripleHead2Go
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Lock
On: Flaming Cliffs
TripleHead2Go
Support? Yes
The SGU
provided an option to configure Lock On for triplehead operation,
but after these changes Lock On would crash to desktop when
started. Restoring the previous settings and selecting 3072x768
in Lock On's graphics options achieved triplehead operation,
but the aspect ratio of the image was severely distorted.
It is likely that changes made to Lock through various patches
have affected its implementation of triplehead graphics. I
use Lock On: Flaming Cliffs patched to 1.12a. It is likely
that everything described below will work in earlier versions
of Lock On as well.
With
the assistance of some helpful forum members at the lockon.ru
forums, I determined that the best way to achieve the best
possible triplehead image in Lock On was to use the following
entry in my graphic.cfg file:
resolution = {3072, 768};
bpp = 32;
fullscreen = 1;
aspect = 4.000;
Interface
{
resolution = {3072,
768};
bpp = 32;
fullscreen = 1;
aspect = 4.000;
}
Simulation
{
resolution = {3072,
768};
bpp = 32;
fullscreen = 1;
aspect = 4.000;
This
gave me a jawdropping triplehead image, with one problem:
I could not zoom my view out nearly far enough when in the
cockpit. Messing with Lock On's user-configurable view zoom
parameters did not remedy this. In external views, everything
works fine. Matrox has states that they are not seeing this
problem with LOMAC 1.02, and that they are in touch with Eagle
Dynamics about a possible solution for Flaming Cliffs. Here
is an image showing the farthest I can zoom out at 3072x768;
this view is way too restrictive to fly and fight successfully:

Unlike
SF:P1 and WoV, Lock On's interface spans across three screens
and distorts severely when a triplehead resolution is selected.
While the graphics.cfg entry above appears to allow changes
to this, I could not come up with anything that would allow
a single-screen interface (changes cause Lock On to CTD when
started).

Lock
On is one of the most graphically intensive flight sims out
there, and at 3072x768 it shows. With options that I typically
use for acceptable framerates at 1280x960, 3072x768 framerates
were often in the single digits and occasionally in the slideshow
range. Lock On will require a lowering of resolution and/or
in-game option for acceptable use with the TripleHead2Go.
Despite
the problems I encountered with Lock On, there is no doubt
that it looks absolutely amazing at triplehead resolutions.
It is no surprise that the best looking flight sim out there
on a single screen looks even better on three screens. I will
be pursuing my view zoom and interface resolution issues aggressively
in the hopes of achieving flight sim triplehead nirvana.
Below
are 3 screenshots at the full 3072x768 resolution.



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