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Feature
What we are looking forward to at E3

by Tom
"WKLINK" Cofield
Well, the first (sorta) day was pretty
mild. After an uneventful flight in I essentially took a nap,
got my credentials and then played shuttle getting guod and
Chunx back to the airport and to E3. We got some shots of
E3 (special thanks to Rod 'Snapdad' Karp for letting me borrow
his camera) outside. We press types weren't allowed access
to the inner part yet, it isn't finished, but the three of
us ambled into some conference room and convinced a group
having a meeting to let us take some shots through the window.
I am looking forward to seeing the
display and discussing Akella's upcoming PT Boats: Knights
of the Sea. After seeing some of the screenies and the latest
video I am really becoming excited about this. I am dreaming
of playing John Wayne in 'They Were Expendable'. I think this
game may be the sleeper hit of the event.
I
am also interested in seeing how GMX Media's Battle of Britain
II is shaping up. This reintroduction of the Empire Interactive's
venerable title has the potential to correct the few problems
with the original game while at the same time bringing the
game graphically up to the level of most modern simulations.
This looks to me to probably be the flight simulation leader
at E3.
Surprisingly (at least for me) I am
really interested in getting to know more about the Xbox 360
and the Playstation 3. Yeah, I know, they are consoles and
consoles are BAD but this may actually be the first time that
I consider the console platform capable of the intricate commands
and storage requirements currently furnished by PCs. I won't
be throwing away my PIV anytime soon but if I will soon have
the capability to plug a HOTAS setup into a PS3 then I might
take notice.
This will be my first E3 so I plan
on playing the starry eyed kid. I have already been told that
I won't see half of what I want here. I hope they are right,
my fear is that "consolitis" has attacked the folks
here and that us old PC guys may be a dying breed. We shall
see what is coming up, maybe a surprise or two may be coming
our way.
by Chunx
Flying
United airlines into LAX this afternoon, I couldn't help but
feel a sense of anticipation about what lay ahead for me this
week. Even though I'm no stranger to E3 conventions (this
is my third), I am very excited to be experiencing the sights
and sounds of this year's expo with some of the most capable
members of the SimHQ staff. After 2 years of online discussions,
collaboration and racing, I was finally about to meet guod
for the first time. If that weren't enough, having the chance
to tour the show and hang out with the likes of WKLINK, 20mm
and Scott Gentile would also make this rather expensive hobby
trip worthwhile.
Having
been to several E3s in the past, I have long since learned
that the Expo is so huge that no matter how hard you might
try, you simply can't take it all in. So, cruising along at
Flight Level 350, I thought about what I was really looking
forward to seeing at the show. Being a motorsports fan, of
course I'm looking forward to seeing things like GT Legends
and the US release of GTR. There'll also be a new NHRA Drag
Racing sim for PS2 that I plan to check out, as well as a
few other titles in the motorsports genre. We've heard that
Adrenaline Corp is hosting a "pole position" competition
at their booth in Kentia hall using GTR as their sim vehicle,
and I plan on learning more about their Pilot Series PC while
trying my hand at that (relatively) new sim. Of course EA
will be at the show, and hopefully someone there will be available
to discuss the patch plan for NASCAR SimRacing. And, if there
are any other venues touting new racing titles, especially
those from FIRST Racing, I'll be trying to sniff those out
as well.
Luckily, new titles or no, I already
have plenty of entertainment depth on my PC at home, with
the enduring playability of my favorite racing sims (F1C,
GPL and NR2003). All that they require to be enjoyed is a
solid, fast computer, and high quality controllers to interface
with them. So, I'll be spending a good portion of at least
one day scoping out the latest in racing wheels and other
sim controllers at manufacturer booths like Saitek, CH Products,
and Natural Point.

Although I'm primarily interested
in covering motorsports titles and peripherals, I still have
a fair bit of interest in other aspects of this hobby, including
tactical and flight simulations. There are a few flight sim
titles to look at this year, such as BoB II, the upcoming
products from Ubisoft/1C, and several others that are currently
below most folks' radar screens. One such game is a light
sim from Australia called "Heroes of the Pacific"
which most likely won't scratch our hard-core sim "itch"
but could prove to be a fun title.
When
I need a break from working on my lap times in one of my favorite
racing sims, I often turn to a good, hard-core tactical simulation,
and there should be a great deal of those to check out this
year's show. Follow on titles for OFP, Ghost Recon and Rainbow
Six should all be up and running here. And, America's Army
will be offering several hand's on, interactive sessions at
their booth as well, including a Shoothouse Simulation using
real-world training gear from Lasershot Shooting Simulations,
Inc. And I'll get the chance to try my skills in America's
Army: Rise of a Soldier against the "Frag Girls,"
an all-female videogame team.
All in all I think the lineup
of PC sim titles and related hardware will be more than enough
to fill our schedule each day of the event. But as Doug, Tom
and I inched along the LA freeway system from the E3 media
registration center to dinner at a high-quality LA restaurant
recommended by our hotel concierge, we discussed the possibilities
and prospects for hard-core sim fans offered by the next step
in the evolution of electronic entertainment components -
X-Box 360, Nintendo Revolution and Playstation 3. Luckily
there'll be plenty of X-Box 360 info to be had at the Microsoft
booth and elsewhere, and we'll be interested in hearing how
the next generation of console systems might attempt to bridge
the gap between mindless, quick entertainment and replayable,
challenging content. Hopefully there'll be some good news
there, not just in terms of design and engineering but also
in marketing and product development. We'll see in the days
to come.
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