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Feature
April 21, 2006
How to Succeed in Racing
(without really trying)
by Tom
"20mm" Hayden
Introduction
Most
of my simulation career has been spent in flight simulations.
I know a little bit about the F-16 Vipers radar in Falcon
4: Allied Force for example, but practically nothing about
the Dodge Vipers tires in GTR. More on that in a moment.
Im
a recent convert to auto sim racing, a relative newbie. As
such, my natural desire was to be as good as the veterans
who have been doing this for years. And of course, I didnt
want to have to do any heavy lifting in order to achieve the
level of expertise that these drivers exhibit.
I wanted
to learn to drive well, really quickly.
I wanted
to be good, really bad.
Falcon
4: Allied Force has a legendary humungous manual with all
the details you need to learn to drive an F-16, plus training
missions. Most racing simulations on the other hand (with
some notable exceptions such as RBR), dont come with
training missions or tutorials at all. rFactor, for example,
doesnt even have a manual!
So how
is a new racer supposed to learn? Granted, there are online
leagues where you might be able to find a helping hand or
two, but Im the shy retiring type.
Thats
why I was so heartened to see Chunxs recent article,
Driving
rFactor - A Fast Lap at Toban Short, followed by McGonigles
Driving
rFactor - A Fast Lap at Essington Park. At last, I thought,
illustrated guides through the sim-racing world of perplexing
physics and odd words. Words like apex, drifting,
trail braking, oversteer, line,
and loaded.
Well,
OK, I knew what loaded meant: An eventual headache
with upset stomach and a pledge to never ever do that again.
My first
thought after watching the video replays of Chunx and McGonigles
Hot Laps was that their driving styles didnt resemble
mine. Not at all. Neither were they exactly the same compared
to one another, yet they had many things in common.
They
were smooth, balanced, in control. Precise yet ferociously
fast. I, on the other hand, was halting, hesitant, mistake
prone. Lurching from corner to corner, I was always on the
verge of disaster, or smack dab in the middle of downtown
disaster. I tried hard, maybe too hard, but the lap times
told the story: I was slow, really slow.
Now for
some unknown reason, once I had read these articles and watched
the video replays, I made the quantum leap to thinking I had
just been handed the keys to driving nirvana. That instead
of using these guides as just that, guides with great information
to help me make progress in practice and racing sessions,
I had everything I needed to drive just like these guys.
I enjoy
making analogies between life and golf, and perhaps I can
make one between auto simulations and golf. When I watched
Chunx and McGonigle and compared their driving to mine, it
was like watching a pro golfer effortlessly swing the driver
and smack the ball over 300 yards, contrasted with my once-in-a-while-weekend-players
pathetic attempts to imitate that swing that results in a
150 yard slice out of bounds.
Ill
guarantee you, the public course duffer has asked himself
a thousand times, Why cant I do that?
It must be easy, because it sure enough appears that way.
And if they can do it, I can do it. I just need a few of their
secrets, or maybe the sticks they use, thats all. If
I knew some of Tiger Woods tricks of the trade, I could
hit the ball just as far as he does. Maybe farther.
That
those thoughts should turn to how much practice time he puts
in, that maybe he should increase it, take lessons, be patient
yet tenacious, well, maybe not.
Speaking
of tricks, its funny the tricks the ego can play on
ones mind, in order to help you avoid the truth:
You suck.
My second
and following thoughts were that I must closely analyze their
driving videos, their setups, and the accompanying text with
all the details about how they accomplished that driving magic.
It was all there, dont you see? All the secrets I needed
were there, all I had to do was watch them, read them, make
sure I understood them.
Then
I could take to the track, apply what I had just seen and
read, turn some times as good as theirs.
Well,
OK, maybe not exactly as good, but close. Probably within
a second or two. After all, I had to cut myself a little slack.
Chunx and McGonigle had been sim racing for years, while I
had just started, in earnest.
For example,
my previous Hot Lap at Toban Short, in the same
type of car as Chunx drove, was a 1:07.06. A little over 7
seconds slower per lap. 7 seconds, doesnt seem like
much in everyday life, to the reasonably prudent person. I
have had sneezes that took longer to complete than 7 seconds.
But this
was auto racing, where the definitions of close,
winner, and last place are often measured
in tenths or hundredths of a second. Not seven whole ones,
plus 6 hundredths.
I was
undeterred by the facts, I saw nothing that a whole article
and video full of secret stuff couldnt cure. And so
I downloaded Chunx car setup, read the article one more
time. I watched the replay video and launched rFactor. I was
ready to set the track on fire.
I was
hot, I was confident. I had all the tools I needed to be really
fast. Chunx and McGonigle league fast. Just like that, I had
the magic keys.
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