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Feature: 2005 - A Year in Review
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Land Combat: First Person Shooters -
Just Tell Me Ben Affleck's Not In This One
Well,
let's see, we saw Quake 4, Call of Duty 2, wait
oh,
that's right. This is SimHQ.com, sorry. This section has been
the hardest to chronicle, as FCC regulations forbid printing
most of what Magnum said.
Effects worthy of a Hollywood big-budget
action thriller seemed to be the first goal every developer
had in mind and realism took a backseat. From space-age weaponry
in Quake 4 to the first self-sealing infantryman in
Call of Duty 2, we saw the slow, inexorable march to the console,
with most of the new releases being little more than glitzy
sequels offering nothing new in terms of innovation.
While we're befuddled by some military
simmers who want to practice being miserable, there seemed
to be a lot of people out there waiting on the coming release
of Bohemia Interactive's two Operation: Flashpoint derived
battlefield sims. Armed Assault has garnered quite
a bit of attention with the screenshots recently released
and grognards all over the world have been salivating over
the title. While Operation: Flashpoint was an exercise
in complete frustration for some, many people valued its'
uber-realistic gameplay, attention to detail, and battlefields
that were oddly reminiscent of the scenery in The Sound
of Music. Overall, it was one of the most popular and
widely-played PC games of 2003 and continues to make its presence
known today with the re-release on the Xbox. Game reviewers
were the first to talk up its realism and toss rocks at the
dated graphics engine. One can only guess how many copies
it sold and how many people are continuing to play this new
incarnation for the console.
EA made a game we can appreciate.
DICE's Battlefield 2 and its' expansion pack came out
this year. Visually stunning, it requires more computing horsepower
than the run-of-the-mill online multiplayer shooter (2GB of
DDR oughta do it) does, but rewards you with drivable vehicles,
including jet fighters. Next year, EA promises updates that
fall somewhere between a downloadable mission and an outright
expansion pack in order to keep the content fresh. Whatever
the draw is, with a commander's screen and the ability to
call in artillery strikes, BF2 continues to outsell
America's Army. Hey, wait a minute...!

Treadheads were also given a somewhat
rocky introduction to armored warfare in the Balkans from
Battlefront. T-72: Balkans on Fire! received criticism
for its somewhat buggy condition and the subject matter itself,
but after a small patch this year, it has largely recuperated
and has turned into an enjoyable title. While
the memories of the conflict in the Balkans are fresh in the
minds of those that were there, many have made the same comparison
to just about every other war game ever created. Ours is a
hobby surrounded by simulated violence in conflicts, some
of which have the misfortune of having actually occurred.
While eSim Games' Steel Beasts
Pro - Personal Edition didn't make to the shelves in December
of 2005 as was stated by the web site, we did see enough screenshots
of content to keep the dogs of war from digging out of the
kennel and making a mess on the living room rug. Promising
to accurately model armored fighting vehicles in combat, it
is threatening to be a high-fidelity armor simulation in the
same spirit as Falcon 4.0. The web site plainly states
that the intended audience are professional armor specialists
in the military and that it is designed to be an actual training
tool. Magnum wondered if the actual training also prepared
you to for the environmental impact statement you'll have
to file when your M-1 runs over a tree full of spotted owls.
Speaking of which, SWAT 4 made
it to the shelves this year and we all got to pretend we were
Colin Farrell without the drug problems or Samuel Jackson
without the natural-born coolness. An atmospheric triumph,
complete with screaming hostages, non-compliant suspects,
and thugs with lots and lots of guns, it has been one of the
best tactical simulators ever released. With tasers, stinger
grenades, CS gas, and flashbangs, we have to ask: What idiot
thinks it's a good idea to hold off the cops? With all the
toys available in SWAT 4, the police have enough firepower
to make you wish you were never born. Of course, this enthusiasm
was somewhat mitigated by the endless ads for feminine hygiene
products and The Next Big Rap Star. Streaming ads have taken
the gaming public by semi-surprise. Surprising only in the
sense of the degree to which we saw product placement. It
was somewhat disconcerting to be sneaking around in a North
Korean missile silo in the latest Splinter Cell and
have Sam Fisher check the availability of Deuce Bigalow:
Male Gigolo.

Almost bigger news was what we did
NOT see in 2005. Ghost Recon 2 was canceled for the
PC, and this very likely was for the best. After reading the
article in PC Gamer that detailed the surgical dismantling
of everything that made the original so one-of-a-kind, it
became obvious it was going to be one more in a long line
of forgettable third-person shooters. Fans of the original
wouldn't have been happy at all with what Red Storm Entertainment
had done to a classic. They were even less thrilled when they
heard that the same thing would happen to another classic
series in Red Storm Entertainment's stable, Rainbow Six less
than a couple of months later. The original was synonymous
with tactical simulation, a cerebral shooter, a thinking man's
action game. The latest chapter, Rainbow Six: Lockdown
bore a closer resemblance to Star Wars: Republic Commando
than it did its predecessors. Thus, it was no surprise when
it was announced that the PC release was tabled indefinitely
and only the console releases would be produced, relegating
another mainstay of the PC to the gamepad. This ensured that
the Rainbow Six series' penchant for realism and fidelity
would die an inglorious death and the title would become one
more generic shooter.
Recently, however, Red Storm Entertainment
announced that the PC version was now being subjected to a
complete retooling and was on track to be released. Stating
that PC gamers' voices had been heard, the new iteration of
this series wouldn't be one more console port. Until we saw
the virus grenades, we believed them. Left me wondering if
a supply of Tamiflu would've been an effective countermeasure.
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