| Review
Laminar Research X-Plane 8
Part 1
by Chris
"BeachAV8R" Frishmuth

We all know who the "heavy hitter"
is in the computer flight simulation genre. Since 1982 Microsoft's
Flight Simulator series has dominated the flight simulation
market but that doesn't mean there isn't room for either improvement,
or competition. Over the years I've come into brief contact
with multiple versions of X-Plane, which always interested
me, but I never took the plunge. It wasn't until recently
that I fully committed to thoroughly evaluate X-Plane, and
I can't believe what I've been missing.
An entire article could be written
about the evolution of X-Plane and how it's founder, Austin
Meyer, has built his company from a personal project to an
internationally successful personal product. For the most
part, the X-Plane franchise has remained a one-man show, which
is astounding in itself. As you will see however, X-Plane
has grown by leaps and bounds, proving that one man and a
vision can lead to some pretty impressive results.
The first thing you must do is clear
your mind. This is going to be difficult. Over the years you
have been assimilated by Microsoft, which will skew your perspective
and make your entry into the X-Plane world all the more difficult.
Just because Microsoft says "S" means "change
views" doesn't mean you have to live out all of your
days bound to that convention. Free your mind. Good. Now I
have to confess. It would be difficult, if not impossible,
to do this review without occasionally referring back to my
Microsoft imprinting. Comparisons must be made and for that
I apologize. So let's get going!
The most recent base version of X-Plane
is version 8.0, which is continuously updated throughout its
life-cycle via downloadable updates. The updates are a source
of both amazement and frustration for the community as Austin
tweaks, modifies, corrects and adds features to each new build.
This is great because bugs are often found by the community
and fixed rapidly for the next release. The addition of new
features in each release, however, often comes at the price
of new bugs. That is to be expected however since X-Plane
is pushing ever further into new territory. One of the more
vocal complaints I've seen in the community relates to the
incompatibility of user designed aircraft with each successive
version that is released. This isn't always the case, but
apparently it happens enough that some aircraft designers
have given up on keeping their version current for each new
update.
Updates are relatively simple and
painless, provided you have a healthy and speedy internet
connection. Basically the "update" is a whole new
main program module that you download and install. Then you
import any add-ons from your previous version into the new
base program. The main module not only serves as an update,
it is also a demo that allows new users to give X-Plane a
test drive. The flying area is limited (Southern California
region) and the controller inputs are restricted to 6 minutes
per session, but the demo allows potential customers full
access to the program for evaluation purposes. So there really
is no reason NOT to try it; give it a shot! The demo/update
is currently at version 8.11 (with 8.15 due out any day) and
weighs in at 315MB. X-Plane is unique in that it has versions
for all the major platforms: Windows, Mac & Linux. This
review was conducted running X-Plane version 8.11 for Windows,
the most recent (non-beta) build available.
There are also several retail options
available for buying X-Plane. You can order the full version
from the X-Plane web-site directly, or you can find it in
many retail or online stores. X-Plane 8.0 comes on a DVD which
contains the main program, scenery files and documentation.
The install offers you the option of installing Version 7
or Version 8 scenery with Version 8 being the newest and best
looking. Version 8 scenery is currently only available for
the United States, so the rest of the world will be Version
7 scenery. The documentation leaves a lot to be desired, consisting
of an HTML file located in the install directory that gives
some basic instructions via linked sub-HTML files.
Your first few minutes after firing
up X-Plane should be spent browsing through the menus at the
top of the screen. Here you will find all of the options and
selections to tailor X-Plane to your particular preferences
and hardware. The "Rendering Options" screen will
be the screen you initially spend the most amount of time
at while you try to figure out the best blend of performance
and quality.
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