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Feature: How to Make Your Own Simulation
Movies
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Making Many Tracks Out of One
Binding a key to start and stop online
recording is a must, as we're going to make a new .ntrk file
for each clip and angle. This file can be quite large. In
this case over 4MB.
So we'll load the big track
file first, ensuring we click on manual time compression and
view:

We're going to have to introduce two
of our protagonists right from the beginning to let folks
know who's involved. The third plane is going to be a bit
later on, as he didn't join the dogfight server until half
way through the battle.
So once the track is loaded,
we'll go to externals and make a track of both planes, the
FW-190 and the Hurricane, pausing the sim to change views.

We'll do a quick zoom out, pause
the sim, switch views to the FW-190, and do the same. When
we zoom out from the FW, we'll quit recording the track:

We'll
fast forward and move to key points of the fight, including
the first strike on the Hurricane, which took a big chunk
out of my tail! If we're going to do more than just show the
last few seconds of the fight, we'll need this bit for "continuity"
in the movie, pausing and even slowing down the speed of the
sim in order to ensure we get it as pleasing to the eye as
we can.
Note that whatever you do at half
speed will show twice as fast, so go slow! Using a TrackIR
and built in views such as padlock and F6 are better than
a mouse, as it's smoother. However, I am an unrepentant "mouse
panner."
Once your tracks are ready for recording,
it's time to set up the sim for it.
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